ClickToFlash made a bit of a wave late last week when it was discovered. A real, non-inputmanager method to disable Flash objects until they are clicked on for WebKit/Safari. Firefox users have had this for a while, but for WebKit Safari folks, it means letting Adobe’s CPU hogging plugin eat your system resources on almost any page that loaded.
The original plugin was hosted anonymously on Google Code, but after a bit of press coverage, the site was taken down unceremoniously. No one is exactly sure why it was removed by the owner, though I’d wager the guy worked at Adobe and got spooked.
Prior to the removal, indie Mac superstar, Jonathan ‘Wolf’ Rentzsch forked the original source code over at GitHub to make some modifications of his own.
With the help of several other indie developers of the past few days (myself included), ClickToFlash 1.1 is now available. Thanks to Wolf for taking over the project and to the coder behind the curtain who build the original version. WebKit and Safari are once again usable.

